Altaksus

21 Year Old Raised Incabulum Minotaur Eldritch Warrior

Description:

BASIC INFO

Altaksus

Hero Points: 3
XP:59,821

Neutral Incabulum Minotaur
Eldritch Warrior Level 4 Fighter Level 3 Minotaur Level 3 ECL +1 Character Level 11
Male Minotaur from the Dragonsbirth Mountains

Birthday Moons 29 Year 701
Age 21
Height 7 foot 4
Weight 790 pounds
Eye Color Red
Hair Color Black, Straight
Homeland Dragonsbirth Mountains
Languages Imperial, Giant, Undercommon, Draconic, Abyssal, Dwarven

ABILITIES

STRENGTH 25 ( +7)
DEXTERITY 16 ( +3)
CONSTITUTION 26 ( +8) (Enhancement +2)
INTELLIGENCE 18 ( +4)
WISDOM 12 ( +1)
CHARISMA 16 ( +3)

SAVES

FORTITUDE +23 (Base +8 Con Ability +7 Fighter +8 Resistance +0)
REFLEX +16 (Base +5 Dex Ability +3 Fighter +8 Resistance +0)
WILL +17 (Base +8 Wis Ability +1 Fighter +8 Resistance +0)

HIT DICE

Minotaur 3d8 (1/2 to Grace and 1/2 to Health) Fighter 3d10 Eldritch Warrior 4d8

HIT POINTS

Total 137
Grace 52
Health 123 (CON 26 (1 + Con Modifier x HD) + 48 Starting HP as Health +11)
Massive Damage Threshold 50

COMBAT

Speed 30 feet (40 feet W/ fleet footed charge )
Initiative +3

ARMOR CLASS

AC Adjustments

Natural Cunning Can Never be Flat Footed or Surprised
Shimmering Shield Faint shimmering hue over flesh that adds +1 to Natural Armor

AC 25 (Armor +6 Dexterity +3 Size -1 Natural +5 Deflection +2)

AC Flat Footed 25 (Armor +6 Size -1 Natural +5 Dexterity +3 Deflection +2)

AC Touch 13 (Dexterity +3 Size -1 Deflection +1)

Special Properties
( ITEM RUNE) +2 bonus to AC, GHOST TOUCH

ATTACKS

BAB +9 / +4

Grapple: +20 Inflicts 1d6 +6 Critical x2 Notes: Bludgeoning Nonlethal (Hit: BAB +9 STR +7 Size +4 ) (Damage: STR +7)

Meleê

10 foot Reach

+2 Large Greataxe Hit +18 / +13 Damage 3d6 +14 +2D6 vicious (1d6 dmg to myself) +1d6 frost +1D6 shock *Critical*x3 Notes: Slashing, Two Handed (Hit: BAB +9/ +4 STR +7 Focus +1 Enhancement +2 Size -1) (Damage: STR +10 Enhancement +2 Specialization +2 ITEM RUNES:
vicious +2D6 and 1D6 to myself frost 1D6 shock 1D6)

Large Battleaxe Hit +15 / +10 Damage 2d6 +7 Critical x3 Notes: Slashing, One Handed (Hit: BAB +9/ +4 STR +7 Size -1) (Damage: STR +7)

Large Spear Hit +15 / +10 Damage 2d6 +7 (or +10 in two hands) Critical x3 Notes: Piercing, Can Be Set vs. Charge, used either one handed or two handed (Hit: BAB +9/ +4 STR +7 Size -1) (Damage: STR +7 or STR +10)

5 foot Reach

Secondary Attack Gore Hit +10 Damage 1d8 +10 Critical x2 Notes: Piercing, Bludgeoning, Can always be used as a secondary attack. (Hit: BAB +9 STR +7 Secondary -5 Size -1) (Damage: STR +10)

Primary Attack Gore Hit +15 Damage 1d8 +10 Critical x2 Notes: Piercing, Bludgeoning (Hit: BAB +9/ +4 STR +7 Size -1) (Damage: STR +10)

Charging Gore Hit +17 Damage 2d6 +10 Notes: Piercing, Bludgeoning (Hit: BAB +9 STR +7 Charge +2 Size -1) (Damage: STR +10)

Ranged

Large Spear Hit +11/ +6 Damage 2d6 +7 Critical x3 Range 20 feet Thrown Notes: Piercing (Hit: BAB +9/ +4 DEX +3 Size -1) (Damage: STR +7)

SKILLS

Appraise: +4 (INT +4)
Appraise: Alchemical Items +6 (INT +4 Synergy Craft: Alchemy +2)
Bluff: +3 (CHA +3)
Clamber (Balance): +15 (Ranks +12 DEX +3 Armor Check Penalty +0)
Clamber (Climb): +19 (Ranks +12 STR +7 Armor Check Penalty +0)
Clamber (Jump): +19 (Ranks +12 STR +7 Armor Check Penalty +0)
Concentration: +7 (CON +7)
Craft: (Alchemy) +13 (Ranks +9 INT +4)
Decipher Script:
Diplomacy: +3 (CHA +3)
Disguise: +3 (CHA +3)
Escape Artist: +3 (DEX +3 Armor Check Penalty +0)
Gather Information: -1 (CHA +3 Untrusted Race -4)
Handle Animal:
Heal: +1 (WIS +1)
Intimidate: +12 (Ranks +7 CHA +3 Race +2)
Demoralize Opponent in Meleê: +15 (Ranks +7 STR +6 Race +2)
Knowledge: (Arcana) +21 (Ranks +12 INT +4 Sorcerer’s Apprentice +2 magical talent +2)
Perception (Listen): +11 (Ranks +6 WIS +1 Race +4)
Perception (Search): +14 (Ranks +6 INT +4 Race +4)
Perception (Spot): +11 (Ranks +6 WIS +1 Race +4)
Perform: +3 (CHA +3)
Profession: +1 (WIS +1)
Ride: +3 (DEX +3)
Sense Motive: +1 (WIS +1)
Sneak (Hide): +24 (Ranks +12 DEX +3 Armor Check Penalty +0 Skill Focus +4 Size -4 Magic Item +10)
Sneak (Move Silently): +29 (Ranks +12 DEX +3 Armor Check Penalty +0 Skill Focus +4 Magic Item +10)
Spellcraft: +18 (Ranks +10 INT +4 Synergy: Knowledge Arcana +2, mt +3)
Spellcraft: Decipher Written Spell on Scroll +21 (Ranks +10 INT +4 Synergy: Knowledge Arcana +2 Synergy: Use Magic Device +2, mt +3)
Survival: +1 (WIS +1)
Track by Sight: +7 (WIS +1 Race +4 Synergy: Perception +2)
Track by Scent: +9 (WIS +1 Race +4 Scent +4)
Swim: +13 (Ranks +7 STR +6 Armor Check Penalty +0)
Thievery (Disable Device):
Thievery (Open Lock):
Thievery (Sleight of Hand):
Tumble:
Use Magical Device: +19 (Ranks +12 CHA +3 Skill Focus +4 )
Use Magical Device: Scrolls +21 (Ranks +12 CHA +3 Skill Focus +4 Synergy: Spellcraft +2)
Use Rope: +3 (DEX +3)

FEATS

Track Bonus Feat from Minotaur
Weapon Focus: Greataxe Strong 1
Educated: Sneak and Use Magic Device Weak 1
Power Attack Strong 3
Skill Focus: Sneak Weak 3
Cleave Fighter 1
Great Cleave Fighter 2
Weapon Specialization: Greataxe Strong 6
Magical Talent Spellcraft, knowledge: Arcane Weak 6
Fleet-Footed Charge Eldritch Warrior 2
Enrune Armor EW2
Rhinos Charge 9th
Skill focus: Use magic device 9thweak feat

ABILITIES

Creature Type: Monstrous Humanoid (Ex): Immune to effects that affect Humanoids

Darkvision (Ex): 60 foot range

Scent (Ex): 30 foot range

Natural Cunning (Ex): Immune to Maze Spells. Never Lost. Never Surprised. Never Flat Footed. Can Track.

Battlefield Adeptness (Ex): Fighter 3rd Ability. Use Con Modifier as bonus to all saves

Ritual of Potency (Sp): Eldritch Warrior 1 +1 Natural Armour The Sparkling Shield

Enrune Armour (Ex): Eldritch Warrior 2

MUNDANE EQUIPMENT

*Backpack
*Bedroll
*Blanket
*Rations x 7
*chalk
*Grapplinghook
*Ink
*Oil (5 flask)
*paper 5 sheets
*Pouchbelt
*Rope hemp 50 ft
*sack
*waterskin
*whetstone
*antitoxin
*Torches x 11
*labcoat
*Frienship braclet
*caltrops
*Trapballs x 10
*earplugs
*Tindertwigs x 10
*pick
*spade
*chain 10ft
*Nobles Outfit
*universal solevant x2
*Golden Drought 1d4 healing +1
*tindertwigsx 5

MAGIC ITEMS

Headband of shielding 101 hps vs magic missile 750 gp
Cloak of resistance +1 500 gp
*Scarab of golembane
2,500gp
Bracers of natural armour +1 1,000 gp
Gauntlets of Ogre Power +2 2,000 gp
ring of protection +2 4,000 gp
ring of feather fall 1,100 gp
Mithral Chainshirt +1
Belt of elvenkind 1250 gp
Vestment of health +2 2,000 gp
Bag of Holding IV (1,500 gp)
Flesh Golem manual C.L. 8 (4,000gp)
Boots of Elvenkind (1,250GP)
Consumable magic items

*Potion and scroll bandoleer (p) – potion (s) scroll (All scrolls have been read before hand)

Golden Drought (p)
Remove fear (p)
Remove Paralysis (p)
Bless (p)
Bulls str (p)
Cat’s grace (p)
lesser restoration (p)
lesser restoration (p)
*gaseous form
(p)

Dimension Door (s)
Hide from undead (s)
Haste (s)
sending (s)
teleport (s) DC 29 use magic device
Planshift (s) DC 29 Use magic device tuned for Ptolus

WRIST WAND

Cure mod x45
Cure modx 30
Mirror Image x49
Anavaras anticipated attack x 43 (C.L. 5 , 5 round duration)
tensers floating disk x41
Ray of Enfeeblement x49 (C.L. 4 35ft, 1d6+3 str penalty )
Detect Magic x 34
read magic x 30

Tokens (Page 264)
Whip x2 500 GP
Fan x2 200 GP
Swan Boat x2 500 GP
Anchorx2 50 GP

Bio:

Altaksus

Ptolus, the Company of the Horn Jebus